👩🏻💻 Role
Full-Stack Designer & Researcher
👥 Team
Individual
⏰ Duration
Feb-Apr 2025
🎩 Hats Worn
Product Design, Prototyping
Every trip begins with excitement.
Imagining new places, food, experiences … yet somewhere between the daydreaming and actual booking, that excitement often fades.
Oftentimes, you'll have one tab for flights. Another for hotels. Then three more for maps and restaurants. Before long, it starts to feel like a repetitive cycle of clicks and comparisons.
That's when I began to ask myself: does travel planning really have to be this stressful?
📍 THE PROBLEM
Travel planning needs cohesion
Most travel platforms handle only part of the journey. Users rely on one site to book accommodations, another to check maps, and others for reviews or recommendations. This scattered process places extra cognitive strain on the user. Users end up losing track of saved places or forget where they saw specific recommendations which can cause frustration to an already stressful process.
Therefore, I wondered:
Gathering statistics…
Is this a shared frustration?
Curious to know if others felt the same, I collected data to understand if the challenges I faced during trip planning were common among other users.
📍 USER RESEARCH
Understanding how travellers plan their trips
User insights
Personas
Based on insights gathered from user interviews and survey data, I identified three distinct traveller types that represent different approaches to planning a trip.
📍 INFORMATION ARCHITECTURE
Ontology Map
Taxonomy Map
Analyzing the current landscape
Competitive Analysis
📌 OPPORTUNITY
Mapping the current experience
📍 IDEATION & PROTOTYPING
Designing a simplified experience
After taking into consideration the insights I found during user research, I translated my ideas into wireframes. The main goals were to balance functionality and simplicity, to ensure that the interface felt intuitive when users were going through each step of the planning process.
Exploration #1 - Nav bar
I explored different versions of the side navigation bar, focusing on establishing hierarchy and ensuring each button’s purpose was clear. Earlier iterations lacked readability and clear visual distinctions between actions.
Exploration #2 - Home Page
As the first page that users land on, the home screen was designed to be clear and informative. The final layout prioritizes upcoming trips and essential details for quick visibility.
Exploration #3 - UI & Visual Consistency
At this stage, I focused on refining the screens to maintain consistency in the layout and styling. Each screen shared similar components to ensure that interactions felt seamless and familiar as users navigated through the platform.
Style Guide
The goal of this style guide was to create a minimalist and calming visual system. Travel planning is stressful enough, so I wanted to keep the interface clean and simple to help users focus on organizing their trip without any distractions.
🎯 FINAL PROTOTYPE
Bringing discovery and organization together
Designed to make trip planning as enjoyable as the trip itself. Wanderu aims to unify the entire trip planning process, all in one dashboard, built for every kind of traveller.



















